![]() ![]() When you arrive in the Throne Room, Captain Garrick doesn’t have the option to “skip” like Warlord Grimaxe did your course is still set. The experience after the Alliance Tour is quite different. The Magical Capital Tour is coming to take you away If you don’t feel like going through the motions right now, you can hearth back to Orgrimmar and come back later (using the boat or portal will take you to the dock where you left off). After the requisite cinematic you find yourself on the dock and ready to start opening Zuldazar City for the Horde. ![]() After you’ve come this far, there’s not much point in skipping it unless you don’t plan to ever visit Zandalar, or you want to partake in the Zul & Talanji Stormwind extraction scenario as you don’t get the option to do so via the tour - you get ported to Talanji’s ship after the escape. Horde-side, when you get back to Warlord Grimaxe in Grommash Hold at the end of the tour, she’ll actually still have the option to “skip” it. The most frustrating part is that you can’t renege - once you’ve told Warlord Grimaxe or Captain Garrick you want the tour, you can’t escape until the end, and even that can be tricky. The second-most frustrating part of the tour is the five-minute escort that requires you to stay close to a walking NPC. Note that with this method, the Alliance experience starts with joining Jaina to sail to Boralus Harbor, and the Horde experience starts with the extraction of Zul and Princess Talanji from Stormwind.Ĭhoosing to accept the quest Finding Your Way starts you on a 10-to-15 minute quest chain that gets you set up with trained riding, a mount (which you likely already own, but hey, free 25 silver), a specialization, and your hearth set to an inn you likely never used before because it’s inconveniently located. If you want to level in BFA, you can pick up the introductory quest from the Hero’s Herald standing next to the Hero’s Call Board. You can also just find the hourglass on your map and talk to Chromie directly without the quest. If you choose to skip the tour, you can pick up Adventurer’s Wanted: Chromie’s Call ( Horde version) from the Adventurer’s Guide or from the Hero’s Call Board. Complete the quest “ Finding Your Way” ( Alliance version) that provides a tour of the capital city and helps you unlock important features.Īs a veteran player, you’ll be tempted to take the tour just to see it, but be forewarned: Once you start the tour, there will be very few opportunities to leave the tour before you arrive in Kul Tiras or Zandalar, especially if you’re Alliance. ![]() That’s what we’re here for!Īfter the “escape from Exile’s Reach” cinematic has played, you’ll arrive in the main capital city of your faction and you’ll be given a choice by Warlord Breka Grimaxe for Horde or Captain Garrick for Alliance. ![]() The addition of Chromie Time has added complexity to leveling and there’s been some confusion as to how to best handle the choice veterans are given when they arrive in their capital city. That hasn’t prevented many veteran players from experiencing it for the sake of completeness or because they can finally level a Goblin without suffering through their starting zones, though. Exile’s Reach was designed for the beginning player to get them accustomed to World of Warcraft and ready for the Battle for Azeroth-into- Shadowlands questing experience. ![]()
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